add_executable(custom-mesh-cpp-indirect WIN32 MACOSX_BUNDLE
    main.cpp
)
target_link_libraries(custom-mesh-cpp-indirect PRIVATE
    Qt${QT_VERSION_MAJOR}::3DCore
    Qt${QT_VERSION_MAJOR}::3DExtras
    Qt${QT_VERSION_MAJOR}::3DInput
    Qt${QT_VERSION_MAJOR}::3DRender
    Qt${QT_VERSION_MAJOR}::Core
    Qt${QT_VERSION_MAJOR}::Gui
)

install(TARGETS custom-mesh-cpp-indirect
    BUNDLE DESTINATION .
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

# Consider using qt_generate_deploy_app_script() for app deployment if
# the project can use Qt 6.3. In that case rerun qmake2cmake with
# --min-qt-version=6.3.
